Actura’s FlipFun Activities and Workshops
Through Actura’s FlipFun Activities and Workshops creativity in students can be unleashed while learning about robotics. The three-hour sessions are designed to pique interest with hands-on “fun” creative robotics activities with FlipRobot. The sessions have clear curriculum framework outcomes and focus on problem-based learning. Students and educators alike can learn about robotics and STEAM through various themed activities.
Topics in the FlipFun Activities and Workshops include:
Mars Rover Challenge
- Remote and program control rover to traverse through Martian terrain.
- Program control rover to stay on projected route and avoid hitting obstacles by applying ultrasonic sensors.
- Uses a real-world problem scenario to inspire student’s creativity.
Discover Autonomous Driving
Students explore autonomous driving, practising controlling vehicles to drive safely within lanes by applying infrared sensors. They monitor the vehicle to avoid collisions at intersections and reach destinations safely. They learn about Smart Cities and applications with robotics.
Robotic Dog Training
Robotic Dog Training enables students to program via a joystick to walk a puppy around and bark. They train their puppy by applying ultrasonic sensors to move forward or backward.